Wednesday, May 6, 2020

Violent Video Games And Its Influence On Behavior

The Timing of Violent Video Games and Its Influence on Aggressive Behaviors What images pop up in your head when you hear the word aggression? Have you ever thought whether violence portrayed in different forms of media make people more aggressive? The immediate reaction to such a word is fighting or violence. Many issues are determinants of aggression but media violence has played a huge role in influencing aggressive behavior. Over the past years, aggression has been tied to numerous video games that are violent in many different ways. Aggression has been defined as â€Å"behavior motivated by feelings of anger and hostility and whose primary aim is to harm another, either physically or psychologically (Gilovich, Keltner, Chen Nisbett, 2016). Even though individuals do not realize, many aspects pertaining to violent video games have been thought to be correlated with aggression in individuals who play them. Some issues include how violent they are, how long the games are engaged in and what age the individual is. In this present pape r, the timing of a violent video game and its role in influencing aggression, is investigated. Society, unknowingly, has been exposed to huge amounts of violent images through social media, web searches and video games (Gilovich et al., 2016, p. 493). After such horrific happenings around the world, society has started to show interest in the role of violent games on those who play such games (Sherry, 2001). In thisShow MoreRelatedViolent Video Games Influence Violent Behavior in Children1538 Words   |  7 Pages2010 Violent Video Games Influence Violent Behavior in Children Many people still do not believe that violent video games could influence violent behavior in children. They think that video games are just for entertainment and nothing more than that. Even though there are several cases where video games have been blamed or held responsible for violent actions, some people fail to consider the fact that violent video games do influence violent actions. One perfect example where violent video (Doom)Read MoreThe Effects Of Violent Video Games On Children And Adolescents Essay1325 Words   |  6 PagesOne of the hottest issues in the media in the past decade is violence in video games and how violent video games influence aggressive and violent behavior in children and adolescents. Some psychologists believe violent video games influence violent behavior in children through social learning and modeling behaviors after characters in video games that â€Å"glorify† violence and criminals (Schultz Schultz, 2013, p. 331). Other psychologists argue that other factors, such as poor socioeconomic statusRead MoreDo Violent Video Games Cause Aggressive Behavior?1128 Words   |  5 PagesAmanda Cummings Essay Lesson II Do Violent Video Games Cause Aggressive Behavior? How and why does mass media influence aggressive behavior? More specifically, does playing video games cause aggressive behavior? Because children and teenagers spend an increased amount of time each day viewing/playing video games, they are shaping their values, attitudes, and behaviors. For people who do act out aggressively, the results can be deadly. Monthly, the news is filled with blood-chillingRead MoreCauses Of Video Games1309 Words   |  6 Pagesword of video games comes to mind, the word violence ties closely to video games. For example, images of children tossing their controller across the room or children breaking numerous of expensive equipment are commonly depicted in media. Therefore, countless of people, mainly parents, associate video games as a way to corrupt their children and evoke violent behavior. This leads to the belief that video games are the evil villains in the entertainment industry. However, what if video games are notRead MoreImpact of Violent Vide o Games on Adolescents Essay1316 Words   |  6 PagesVideo games already have a bad reputation when it comes to the teenage generation. The video games that are being released in the past ten years have caused some speculation if they are suitable for kids to play. Some states have even tried getting involved with the issue by banning the distribution of offensive video games to minors. First-person shooting games have increased in popularity, and some experts say it is also increases violent behavior in the adolescents that are playing it. The increaseRead MoreSociety’s Most Recent Scapegoat: Video Gaming1637 Words   |  7 Pages Rebellious, violent behavior in youth is often treated simplistically – whether Elvis Presley’s latest hits, the programs airing on Saturday night television, or the newest film playing in theaters were popular amongst children and young adults, the blame for unfavorable behavior has always had its scapegoat. One of the most recent additions to society’s scapegoats is video gaming. Whether the objective of a given game is to fight crime or cause it, the morality of video games is often questionedRead MoreVideo Game : Video Games1658 Words   |  7 PagesVideo games first entered into the world around the 1970s, while the violence started occurring in the games about 20 years later (Anderson and Bushman 354). Some of the first violent video games included â€Å"Mortal Kombat, Street Fighter, and Wolfenstein 3D† which had amazing effects that were top notch at the time (Anderson and Bushman 354). Wolfenstein 3D was the first big video game that gave gamers the opportunity to shoot in the first person point of view (Anderson, Buckley, and Gentile 5). OverRead MoreThe Effects Of Video Games On Youth s Social And Communal Activities1231 Words   |  5 Pagesto examine the effect of video games on youth’s social and communal activities. The results showed that the youth that have ever played some social video games had more social and political capab ility than people who never played social video games. Among young gamers, 63% people have heard or seen â€Å"people becoming mean and more aggressive while playing violent games†, 49% people have heard or seen â€Å"people becoming hateful, racist and violent while playing violent games† and more people, 78% peopleRead MoreMedia s Influence On The Youth Of America1454 Words   |  6 Pagestelevision, radio, newspapers, and video games practically any time they want. The violence in media, along with the availability of media are increasing, however the most predominant form of media for children is video games. Because of this, many are concerned with the effects on the youth. The violence in video games is a cause for aggressive emotions, thoughts, and behaviors in the youth of America. Media is defined as the main means for mass communication. Video games, television, radios, newspapersRead MoreViolent Video Games : Positive And Negative Effects On Children And Adolescents774 Words   |  4 Pagesgaming systems, violent video games have become well-liked by children and adolescents. The playing of violent video games has always been a controversial topic, but in recent years it has become a heated debate. Whether the playing of these games desensitize the player or not. Video games have been around since the late 1970s, however violent video games were introduced in the 1990s. In recent years the violence in games have increased along with the enhanced graphics making the games more realistic

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.